Mines
Find all mines on the field without stepping on one. Three sizes, from Beginner to Expert.
From Mines and Solitaire through arcade classics to strategy, city building and an adventure, all drawn anew and all included in amadeOS.

Find all mines on the field without stepping on one. Three sizes, from Beginner to Expert.

Klondike, the classic patience, with Draw One or Draw Three and unlimited undo.

The ball game for two paddles, against the computer or two players on one keyboard.

Break the wall with ball and paddle. Silver bricks take two hits, gold ones never break.

Steer the snake to the apples; it grows longer and faster. Never bite the wall or yourself.

Turn, thrust and shoot through waves of rocks that break into smaller ones.



Up to four players lay bombs among crates, on the keyboard and on gamepads.

Run and jump through a meadow, caves and the clouds to the red flag.

Fly a cab on jets between rooftops and land your passengers gently. Twelve shifts.

Two to four tanks take turns on hills of breakable ground. Aim, set the power, mind the wind.

Orcs, wolves and trolls march on your castle: build archers, cannons and frost towers.

Real-time strategy on a desert planet: harvest crystals, build a base, drive out the enemy.

Lay out houses and roads in a green valley; carriers bring the goods from flag to flag.

A city in isometric view: roads, zones, power and water. The town grows where people want to live.

A point-and-click adventure in three acts, from Paris in 1307 to La Rochelle and Tomar today.
Every game is built on amade-game-engine, a 2D game engine in Java, and each one is explained chapter by chapter in the Game Developer's Handbook: from a bouncing ball in Paddle to path finding in Towers and a whole economy in Colony.